>>192069419>Togashi is fucking terrible at drawing anything resembling martial arts
You don't know what you're talking about, kid. No mangaka alive is on Togashi's level when it comes to kino paneling, composition AND fight choreography. Let me demonstrate it with this example:
The first page shows Biscuit facing off against Binolt, a bounty hunter and serial killer. The audience to the fight, Gon & Killua, have no idea how powerful Biscuit is, and neither does the reader.
Togashi starts the page with Biscuit lifting Binolt up without effort; Biscuit’s body has almost no speed lines, emphasizing the ease with which she can lift a full grown man. Instead, all of the speed lines are focused in on Binolt’s body as it rises; he’s completely powerless to even move. The second panel emphasizes the same qualities: once again, Biscuit’s body barely moves, while Binolt’s spins at incredible speed. The final panel on the page boils the fight down to its pure essence: Biscuit, almost completely stationary while Binolt is sent exactly where she wants him.>And then there’s the page turn
Forcing the reader to hold their expectation is one of the oldest tricks in comics, and Togashi knows it’s an evergreen technique. However, he also contrasts this new page with the former. There are speed lines everywhere, more impact lines, heavier crosshatching, and mild exaggeration in the features. The previous page is time boiled down to a few moments, milliseconds even. This page is time speeding up. Biscuit hits Binolt so hard he vomits a frankly improbable amount of blood before he even hits the ground. It’s the next three seconds of the fight boiled down to a single, action-packed panel. The middle-bottom panel is Gon and Killua, barely visible and stunned. And then Biscuit ends the page by clarifying that she wasn’t using her full strength.
In two pages, Togashi’s made a girl in a puffy umbrella skirt cooler than your favorite character, using advanced paneling and composition.