>>179674708>>179676778>>179677869>Rider was originally a male character, but we realised we didn't have enough female characters for a bishoujo game. The original concept for Rider was a masterless "stray" Servant whose name was Perseus, from Greek mythology. By the time he made his first appearance, his master was long dead. The concept took two or three different turns before it finally settled into the current Rider.>Takeuchi: When we reviewed the Servants in search of one that could be changed into a female, Berserker was out of the question and Assassin's identity as Kojiro was basically the punch line for his character, so that left Rider.
The main thing I was conscious off with Rider's design was the fact I didn't want her outfit to turn out something obscene. I leaned more toward a snug-fitting bodysuit rather than a sexually charged leather suit.>Nasu: I see. As a side note, Rider was initially supposed to have a height somewhere in the range of 175-180cm, but we were worried that PC gamers might not find such a tall woman particularly appealing, so we compromised at 172cm.>Takeuchi: I imagine she wouldn't have such a wide appeal if we set her height in the 180cm range.>Nasu: But you know, I did get some feedback suggesting that more than a few of our players were surprised that she was "so short" since I had emphasised her height in the original "stay night" material.>Takeuchi: Personally, I think somewhere around 170cm was just the right height to make her self-conscious about her height without making her a giant.>Nasu: You're right, I suppose any girl over 170cm in height is pretty tall. I think tall women are cool, but I do wonder if I should have eased up on that a bit.