Threads by latest replies - Page 14

(53 replies)
No.79809336 ViewReplyOriginalReport
Is cannibalism fundamentally an “Evil” act?
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(20 replies)

An idea for fixing Rogues in 5e

No.79818062 ViewReplyOriginalReport
Rate my idea for making 5e Rogues actually interesting to play:
Instead of Sneak Attack being a flat number of D6's which is so easy to qualify for that it's almost impossible NOT to get it in most fights, instead Sneak Attack die come from sources of Advantage (plus having an ally within 5ft), the more you have the more die you get to a maximum of three.
If you surprise attack someone, that's one source of advantage = one die.
If you surprise attack someone who is knocked prone and has another party member within 5ft, then three conditions are met giving you the max number of damage dice.
I plan for these dice to follow Monk martial arts dice, beginning as a D4 and advancing to D10's at 17th level.

I think this solves the problem of Rogues just being blunt instruments who only need a buddy next to them in order to deal max damage. It creates a more dynamic system by which a Rogue will actually want to strike and retreat, hit enemies who are vulnerable, and generally be underhanded sneak bois.
What does /tg/ think?
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!!7HruyTzhj2v (230 replies)


!!7HruyTzhj2v No.79611501 ViewReplyLast 50OriginalReport
Storythread: 'Is it summer yet?'-edition

This is a thread for creative writing of /tg/-related fiction (so epic campaign greentexts and other non-fiction go elsewhere). If you have /tg/ related stories to post, post them here, and hopefully some kind anon will give you feedback. Or at least acknowledge that someone did actually read it, which let's face it is what writefags really want.

What counts as /tg/-related? Anything someone could plausibly use in a campaign (which means basically anything if you have enough imagination).

If you don't have a story ready then I and other anons will be posting pictures throughout the thread for you to test your writing skills on. This is, more or less, a world-building and character-building exercise: two vital skills for playing roleplaying games. If you don't have any pics to post, you could try posting an idea for a setting or a character, and maybe someone will be willing to write a story using it.

Remember that writefags love to have feedback on their work. Writing takes a long time, especially stories that go over several posts, and it can be really depressing when no one even seems to read it (and the writer won't know you read it unless you leave a comment).

And since writing takes a long time remember to keep the thread bumped. Pics are good, feedback is better.

There is a discord for writers:

The previous thread can still be found in the archive here
if you have any comments about the stories posted there

Don't forget to check out past stories on our wiki page:
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(146 replies)

/ccg/ Custom Card General /cct/

No.79737945 ViewReplyLast 50OriginalReport
Persist and Undying edition
Because we're not dead yet.

>To make cards, download MSE for free from here:
>Mobile users might have an easier time signing up here:

>Stitch cards together with

>Hi-Res MSE Templates

>Mechanics doc (For the making of color pie appropriate cards)

>Color Pie mechanics

>Read this before you post cards for the first time, or as a refresher for returning cardmakers

>Design articles by Wizards

>Primer: NWO and Redflagging

>Q: Can there be a sixth color?

>Q: What's the difference between multicolor and hybrid?

>Q: What is precedence?

>Art sources

>/ccg/ sets
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(16 replies)

What are the major themes of your setting?

No.79811473 ViewReplyOriginalReport
For mine, it's Nature vs Nurture. While everyone has instincts, no one is born a complete person, as it's your experiences and situation that really shape you as an individual.
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(25 replies)
No.79813859 ViewReplyOriginalReport
What VtM bloodline is this?
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(15 replies)
No.79815891 ViewReplyOriginalReport
Has anyone run or played in a game with a scheme similar to Dark Souls? How do you deal with player death and risk in a setting where even at level 1 they can't be permanently killed? What sorts of detriments do you use to encourage trying to not die?
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(5 replies)
(25 replies)
No.79807537 ViewReplyOriginalReport
I know that Beksinsi and Giger are literally babby's first surrealists (bonus points if you mispronounce their names cause you think one of them is a radiation counter) but I distinctly remember /tg/ trying to come up with a setting based on their artwork around 2011, does anybody know what I'm talking about.

Yes I know this picture is not a Beksinski painting, doesn't matter.
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(297 replies)
No.79614444 ViewReplyLast 50OriginalReport
How do you treat gods? Are they human like in nature? Can a mortal become a god?
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